This low poly building uses one set (Diffuse, Normal, Specular) of modular textures. Each texture is 1024X1024 pixels and the pixel density is 128 pixels/meter. The model itself is below 2000 triangles.
A low poly model that uses two modular 512×512 textures. Using several modular meshes, you can construct several variations of a building.
It’s Sawtooth’s Burning Blade of Swizzle.
The following are environment assets for “EDGE”, a First Person MMO military shooter using the Unreal 3 Engine.
A re-imagined Terran version of the Shivan Manticore fighter from the awesome Space Sim, FreeSpace 2.
This project was made to target the iphone 3GS, built in the Unreal Development Kit. All models, textures, and effects are made and built out myself. This map features weather effects; rain, raindrops, lightning and reflections.
Some artists at work all decided to model a character from the X-Men comics. I chose the alien Brood Warriors.